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Sketch to model exercise using Autodesk Alias.

Project Overview
In-depth sktech-to-model exercise focused on surface quality and design accuracy.



Surface Development
Model built using NURBS worflow in Autodesk Alias software.
(Slide bar to show HorVer shader comparison.)




Interior Indication
Interior indication and blackout for visualization purposes modeled in NURBS. These surfaces add another level of realism in the final renders.
(Slide bar to show interior structure.)




Details
DRL and Chevrolet logo detail feature.





Hardware Shaders
Model color and material breakup checked in Alias with hardware shaders.



Final Visualization
Alias surfaces transfered into Blender, and the final images were rendered with Cycles rendering engine.





